The key is to make sure there's a constant supply of water to every barn. You may need more or less pumps than that. L = lake, B = barn, P = pump, - = left-right irrigation ditch, | = up-down irrigation ditch during a drought add more ditches and pumps as needed it's a very minor waste of money). that's to insude water during flood times too. Here's an ascii diagram to give folks an idea how the scheme works (notice the two pumps way off to the side next to each other. Sell for 800 per cow selling 100+ head of cows on a constant basis when they hit B grade (you run out of space for new cows if you don't), no cost for fertalizer/insecticides/etc., very small space used up in process. very small costs for building barns (they never deteriorate and need replacing), no machinery repair costs or harvesting costs. end up with 1015 or 1025 (can't remember exact cutoff number where no new livestock gets born) without any feed costs. There's a fifth huge flaw that has the barn never run out of feed and water without costing extra money as long as it has water access. There's a third huge flaw that has livestock unable to leave the barn if there's a drainage ditch on all sides. There's a second huge flaw that has livestock from the different barns all act like they're in a single barn. There's a huge flaw in the game where livestock while inside a barn don't require extra water-hay. Tim briefly mentioned the best moneymaker per work & money spent.
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